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Post by Zera Matasuki on Nov 21, 2015 17:10:15 GMT -5
"Oh, ho what's this? You want to learn more about your stats and moves. Well I could teach you that's for sure." Stats are gained over time; by leveling and training. Training how? *chuckles* Each area gives it's own stats. Take Leon's Forest for example. When you are just starting out 10 battles in each zone are need to gain +3 to your stats. If your final battle is in Leon's Forest that +3 goes to your Speed. Ehh, each zone?! Well i suppose I could give you a list. Buzzing Jungle
| + 3 Speed
| Crumbled City
| + 3 Attack
| Mountain City of Aeris
| + 3 AP
| Mirage Desert
| + 3 HP
| Leon's Forest
| + 3 Defense
| Twisted Mine
| + 3 Attack
| Tower of Light
| + 3 Defense
| Bubbling Ocean
| + 3 Speed
| Data Stream
| Depends on what you fight
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After every gain the battle amount doubles so be sure what you want the gain in! What about moves?! Well moves are easier to understand. You get a chance to gain a move every three levels. Rookie
| 3/4
| Champion
| 1/2 | Ultimate
| 1/3
| Mega
| 1/4
| Super-Mega
| 1/5
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See easy!! Good luck on your journey young one! And may the force be with you! *chuckles*
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Post by Zera Matasuki on Feb 24, 2017 19:32:16 GMT -5
Increasing Stats through Sets Slide evolutions are unlocked after reaching your first set. Sets are 100 levels! After a complete set your digimon can be reset to their original in-training form. From there you can pursue another line as desired. However the other evolution line doesn't disappear. It is maintained as data memory meaning your digimon can slide evolve into a previously unlocked form. The stats get reset and the type bonuses get halved. Meaning your +30 to defense doesn't disappear rather it is maintained and lessened to +15 it makes the leveling process easier. However to prevent overpowering each stat is capped at +50 from type bonuses.
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