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Aeris City
| TOPICS : 2
| POSTS : 27 |
Aeris city sits atop the highest mountain. Only those that can fly can reach beyond its towering walls. Its towers go beyond the clouds themselves opening at the top for the birds that come there to nest. They claim it their home and the mountain side around it their land. They are highly prejudice against those without the ability to fly.
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Black Rose Inn
| TOPICS : 1
| POSTS : 1 |
The Black Rose Inn is where all the guilds converge sending in quests for hunters. Here most hunters spend the night in the only place they deem safe. The Inn resides on a plateau at the base of a mountain. It has four stories dedicated to customers and two levels to its basement for storage. Its walls are of a sturdy fire proof wood.
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Bubbling Ocean
| TOPICS : 0
| POSTS : 0 |
No posts have been made on this board.
The Bubbling Ocean is filled with vents of air that the denizens love to play in. Often times he air may build up releasing large bursts of air that bubble the surface giving it its name. The beaches lining its length are popular for tourist to sun bathe in with protection of course. Many islands hide out of sight of the mainland.
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Buzzing Jungle
| TOPICS : 0
| POSTS : 0 |
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The Buzzing Jungle is as it sounds. Full of bugs and humid with the occasional swamp within. Most that live here live within its canopy which blocks out most if not all sunlight. Small towns and cities span within its boroughs.
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Crumbled City
| TOPICS : 1
| POSTS : 6 |
Once a place of beauty the Crumbled City was destroyed during the war between humans and the seven kings. Now many are trying to rebuild but the dust and rubble still remain.
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Concord Keep
| TOPICS : 4
| POSTS : 4 |
A massive castle spans this ground. Here humans arrive in the digital world to fight evil. The entire place is made of white sandstone. In it are three wings one for each of the guilds. Upon looking out its slanted windows one will see the land for miles as it is built on a sheer cliff in the mountains.
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Leon's Forest
| TOPICS : 1
| POSTS : 16 |
Leon's Forest is a dense forest of a mixture of trees. It is a haven to beasts who roam its grounds freely. It is named for a ruined tomb found within its depths. The city around it taken back by nature.
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Mirage Desert
| TOPICS : 2
| POSTS : 14 |
The Mirage desert spans for miles with whipping winds and freezing nights. Only three oasis are known to exist in its vast depths. Legends of a city also reside within its sands. A place only those who survive the scorching heat for five days can find.
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Purgatory
| TOPICS : 3
| POSTS : 3 |
The central command for Team Nephilium. While not always found here themselves humans and digimon alike receive orders from them here. The ash black castle is located deep in the woods of the Dark area. It is int Lucemons territory so all must abide by his rules.
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Sleep Hallow
| TOPICS : 1
| POSTS : 1 |
This land is a combination of woods and fields. In the center is the small but homey castle of the Sloth king Belphemon. Those that serve him reside all across his territory receiving orders via letters. No one but the staff of the castle is allowed within his keep.
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Tower of Light
| TOPICS : 0
| POSTS : 0 |
No posts have been made on this board.
The Tower of Light stands strong within the mountains not far from Concord Keep. Here many digimon come for protection from the war. The grounds around the tower plateau filled with refugees. The tower deflects sunlight making it shimmer in almost rainbow hues and on certain days disappear entirely.
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Triton's Keep
| TOPICS : 3
| POSTS : 3 |
Home to Team Greed this castle has a beautiful view of the dark ocean where Leviamon himself resides. It gleams with a bronze tint in the sunlight its massive towers reaching far into the sky trying to claim it like it does the land.
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Twisted Mine
| TOPICS : 1
| POSTS : 12 |
The Twisted Mine delves deep underground and is said to span the entire digital world from below. There are many entrances all over the place. The darkness of the passages are often broken with luminescent moss and mushrooms giving it a dreamy feeling if stayed in for too long. Many of the walls are marred to point back to entrances from those who have explored it before.
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